@NAME (ME|[*]player|HERE|#nnn|object) = <newname> [<password>]
Changes the name of <object>. For a player, it requires the
player's password. Wizards can't change a player's name without
knowing the password or using @newpassword; Gods, however, can do so,
preserving the original password in the process.
See also: @newpassword
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